Tag: organizations

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  • Order of Heironeous

    The Order of Heironeous is a [[religion | religious]] sect of monks that reveres Heironeous as more of a guide to, rather than a guarantor of, paradise. They believe he teaches them a code of proper living whereby they may achieve perfection of soul of …

  • Magus of Order

    The Magus of Order comprised all of the great wizards, sages, seers, conjurers, and even sorcerers from the [[Golden Age]] of humanity, before the rise of the [[Barbarian Empire | Barbarian Empire]]. So powerful were they that they have foreseen most of …

  • Circle of Pelor

    bq. "One of One is one of Three, and these are three of Seven who are but seven of Thirteen." The Circle of [[religion | Pelor ]] was a cult in [[Acheron]] that espoused the [[doctrines | Doctrine of Balance]]. Moreover they believed that Acheron had …

  • Military Organizations

    Military guilds, orders, and other organizations fall into a diverse spectrum from the traditional and blatant to the arcane; what they all have in common is an obligation to serve king and(or) country in defense and war; this often extends to domestic …

  • Organizations in Erdon

    [[Religious Orders]] are simply those organizations that exist to further the work of some divine or transcendent will. Most often important to clerics, druids, and other such characters, this category may also include organizations for rangers, monks, …

  • Champions of Ehlonna

    [[Organizations in Erdon]]: [[Military Organizations]]: [[Knightly Orders]]: Also called Ehlonna's knights, or some variant, or (derisively) garden knights or flower knights, the order is not exactly a [[Religion | religious]] one but rather a …

  • Sons of Pelor

    [[Organizations in Erdon]]: [[Military Organizations]]: [[Knightly Orders]]: One of the most highly respected orders, the Sons of Pelor are very [[religion | religious]], very good, and well feared by the forces of evil everywhere. The sometimes …

  • Knights of Heironeous

    [[Organizations in Erdon]]: [[Military Organizations]]: [[Knightly Orders]]: The Knights of Hieroneous are one of the few knightly orders to focus around or devote themselves to a religious cause or deity. . . . . *Requirements:* * Must …

  • Guilds

    There is a great variety in the sorts of guilds that may be encountered. Some places require a unique guild for each specific trade, business, or job: one man makes nails, another horseshoes, another bits, another bridles, etc., though they may have the …

  • Secret Organizations

    Not all secret organizations are evil; a band of outlaws in the forest may be opposing a tyrant, and an underground resistance may seek to thwart the schemes of an evil city's denizens. Members of criminal and other evil secret organizations often seek …

  • Investigator Guilds

    [[Organizations in Erdon]]: [[Military Organizations]]:


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    *The Archon Thief Guild* is a network that spans most of the continent and is charged with the …